Axie Infinity Guide

Axie Infinity is a computerized pet universe where players fight, raise, and exchange dream animals called Axies.

This guide will assist you with learning the rudiments encompassing interactivity and acquiring through the Axie Community Alpha application.

What’s an Axie?

Axies are dream animals that players can fight, gather, and raise.

Each Axie has various qualities which decide their job in fight.


Each Axie has 4 details, Health, Morale, Skill, and Speed.

This is what they do:

HP-The measure of harm your Axie can take prior to being taken out.

Morale – Morale increments basic strike possibility. It additionally establishes entering point of no return more probable and adds all the more final turning point “ticks”.

Skill – Skill adds harm when an Axie plays different cards immediately (combo). The additional harm is determined this way: (card assault * expertise )/500

Speed-Speed decides turn request. Quicker Axies assault first. On the off chance that two Axies have a similar speed, this is the way assault request is resolved: High speed > Low HP > High Skill > High Morale > Low Fighter ID

An Axie’s details are subject to two factors: its class and its body parts.

Body Parts

Each Axie has 6 body parts: eyes, ears, horn, mouth, back, and tail.

Horns, Mouths, Backs, and Tails figure out which cards an Axie can use in fight.

Each body part adds details relying upon the class of the part:


Each Axie has a class which is like the “types” from Pokemon. Each class is powerless and solid against different classes. When figuring harm, the card class of the assaulting move is contrasted with the Axie class of the protector. This implies that a Bird card used to an assault a Beast Axie will bargain 15% extra harm. A Beast card used to assault an Aquatic Axie will bargain 15% less harm.

Moreover, when an Axie of a specific class utilizes a card from its group it gets a 10% assault/safeguard reward. For instance, a Plant Axie playing a plant card will get 10% additional assault/safeguard.

Critical to note is that these rewards stack. A Beast Axie utilizing a Beast card against a Plant target will do 25% (10% + 15%) more harm.

Classes additionally impact the details that an Axie has. If it’s not too much trouble, survey this sheet for an outline of how the detail and class framework work.

Battle System Mechanics

The Axie fight framework is turn-based game where the objective is to wipe out all foes your group of 3 Axies is confronting. Each turn, a player should deliberately play a card game that expand their opportunity of triumph.

Advanced Mechanics

Kindly check this guide for an outline of the buffs and debuffs that can impact Axies during fight.

This guide has a magnificent outline of the number related that goes into deciding the specific harm and safeguard Axies get while playing a card game!

Starter Teams

Because of the mechanics of the game, most new players field groups that comprise of 1 “protector” and 2 “assailant” Axies.

The tank ought to be put toward the front of your group so it draws approaching assaults like you can find in this model.

This apparatus from shows the top players on the leaderboard with their most utilized groups. This can be a helpful spot to discover thoughts for groups! Kindly remember that that adjusting updates can change the viability of certain Axies and cards.

Each Axie can draw from a pool of 4 possible cards in fight. Each card comes from a body part—Mouth, Back, Tail, and Horn.

A “defender” can be defined as:

  • Adept at absorbing damage.
  • High HP stat (50+).
  • Having at least 2 high shield cards (70+). More is preferable but can also increase the price quickly.


  • Almost all plant class cards are good tank cards.
  • Reptile and aquatic cards can also be tank cards.
  • Self healing cards such as Shiitake and Rosebud can make a tank more resilient.

These are examples of tanks:

Next, we can search for some “attacker” Axies.

In general, “attacker” Axies:

  • Have at least 2 cards with 100+ damage.
  • Sacrifice survivability (HP & shield) for damage output.

Here are some examples of good damage-dealing Axies:


  • Speed can be helpful on harm managing Axies, permitting them to cripple an Axie before it can assault.
  • The skill stat adds damage on combos.
  • Bird & Beast cards are almost always good damage dealing cards.
  • Spirit builds opportunity to basic strike, managing 100% more harm on an assault. This makes high confidence Axies (by and large monster and bug Axies) solid matches for the harm seller job.

Rearing and Earning in Axie Infinity

Like genuine pets, Axies can be reproduced to make new posterity. These posterity can be utilized in fight, breed new posterity, or can be sold on our commercial center.

To deal with the Axie populace, reproducing has certain asset prerequisites.

Each Axie can be bred a maximum of 7 times.

Breeds cost AXS as well as Small Love Potions.

Little Love elixirs can be procured by playing the game in PvE Adventure mode just as the PvP Arena. When you procure them, you can adjust them to your wallet from this page. If it’s not too much trouble, note that it requires fourteen days before you can guarantee your first SLP. After this first case, you can guarantee once every multi week.

Here’s where it gets interesting:

Small Love Potions are also tokens which can be traded on the decentralized exchange, Uniswap.

If you don’t want to use your potions to breed, you can instantly sell them.

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